Role

Role

Role

UX Designer

UX Researcher

UX Designer

UX Researcher

UX Designer

UX Researcher

Use Case

Use Case

Use Case

UMSI Capstone Project

UMSI Capstone Project

1 Product Manager & 1 Engineer

Skills

Skills

Skills

Interaction Design, Visual Design, Prototyping

Interaction Design, Visual Design, Prototyping

Strategy, Interaction Design, Prototyping

Timeline

Timeline

Timeline

Aug 2024 - Dec 2024

Aug 2024 - Dec 2024

Aug 2024 - Dec 2024

Context

Lasso’s recycling appliance needs its first companion app

Lasso’s recycling appliance needs its first companion app

Lasso Loop is an in-home recycling appliance that identifies, cleans, and sorts materials automatically. In 2024, they partnered with the University of Michigan School of Information to design its first companion app. I worked on a team of four, taking this 0-1 project from open brief to final prototype.

Lasso Loop is an in-home recycling appliance that identifies, cleans, and sorts materials automatically. In 2024, they partnered with the University of Michigan School of Information to design its first companion app. I worked on a team of four, taking this 0-1 project from open brief to final prototype.

Research

Phase 01: Definition - Stakeholder Interview

Phase 01: Definition - Stakeholder Interview

What does the app actually do?

What does the app actually do?

We began by interviewing stakeholders to understand how the appliance works and what they envisioned for the app. These conversations defined four non-negotiable capabilities.

We began by interviewing stakeholders to understand how the appliance works and what they envisioned for the app. These conversations defined four non-negotiable capabilities.

Phase 02: Discovery - User interview

Phase 02: Discovery - User interview

What did users say?

What did users say?

Design Requirements

Design Requirements

Where the design journey begins ↓

Where the design journey begins ↓

Iteration 01

Displaying 7 containers without overwhelming

Displaying 7 containers without overwhelming

Iteration 02

When business needs and user needs conflict

When business needs and user needs conflict

Iteration 03

Making impact data digestible

Making impact data digestible

Final Design

Four tabs, one seamless experience

Four tabs, one seamless experience

The final app is organized into four tabs, each serving a distinct user need.

The final app is organized into four tabs, each serving a distinct user need.

01

01

My Lasso

My Lasso

Home screen showing real-time processing status. Users see each stage (sensing, cleaning, shredding, sorting) and get immediate feedback on whether items are accepted, rejected, or need attention.

02

02

Storage

Storage

Container status organized by material type. Three-layer hierarchy (category → container → detail) lets users monitor capacity and access recycling guides

Container status organized by material type. Three-layer hierarchy (category → container → detail) lets users monitor capacity and access recycling guides

03

03

Scan

Scan

Camera-based recyclability checker. Users photograph any item to see if it's recyclable and whether Lasso supports it — directly addressing the recycling confusion we heard in research.

04

04

Impact

Impact

Environmental and financial tracking with segmented views. Overview provides headline metrics with relatable translations; individual tabs offer detailed breakdowns over time.

Reflection

Key Takeaways

Key Takeaways

Explore before committing

Explore before committing

Almost every solution I started with didn't work. The flat container list seemed logical until users couldn't make sense of it. The all-in-one Impact screen felt comprehensive until testers called it overwhelming. I used to see these as failures. Now I see them as part of the process. First attempts are just hypotheses.

Almost every solution I started with didn't work. The flat container list seemed logical until users couldn't make sense of it. The all-in-one Impact screen felt comprehensive until testers called it overwhelming. I used to see these as failures. Now I see them as part of the process. First attempts are just hypotheses.

Conflict is part of the job

Conflict is part of the job

Business goals and user needs often seem like opposites. But choosing a side isn't the answer. The real question is: what solves both? Sometimes that means reframing the problem entirely. Finding that balance is the job.

Business goals and user needs often seem like opposites. But choosing a side isn't the answer. The real question is: what solves both? Sometimes that means reframing the problem entirely. Finding that balance is the job.